CarX Drift Racing VR Review Visuals: Fixing the “Milky Haze” Out of the box, CarX in VR suffers from a strange visual issue where the world looks like it is covered in a white fog or “milk,” making distant corners look blurry. This isn’t a limitation of your headset; it is a bad default setting. How to Fix It: In-Game […] Read more »
Project CARS 2 VR Review The “LiveTrack” Weather System The weather in this game is terrifying. Dynamic Puddles: As it rains, puddles form organically on the track. If you hit one at 150mph in VR, the hydroplaning effect feels incredibly real through the steering wheel. Snow & Ice: This is one of the only VR sims that features proper ice […] Read more »
Grid Legends Quest VR Review Quest 2 vs. Quest 3: A Night & Day Difference If you are playing on a Quest 2, be warned: the resolution is low, and the anti-aliasing is non-existent. It looks “shimmering” and jagged. On Quest 3, the brute force of the new processor cleans up the image significantly. Quest Optimizer: If you use the […] Read more »
Gran Turismo 7 VR Review The Visuals: OLED HDR & Foveated Rendering This is the best-looking VR racing game, period. Because the PSVR2 uses OLED panels, the blacks are truly black. Night racing at Tokyo Expressway with neon lights reflecting off your dashboard is a “wow” moment that LCD headsets (like Quest 3) cannot match. Foveated Rendering: The game tracks […] Read more »
Automobilista 2 VR Review The VR Experience: Butter Smooth The biggest barrier to entry for VR sim racing is usually hardware. Games like Assetto Corsa Competizione require a NASA supercomputer to run clearly. AMS2 is different. You can run this game on a mid-range PC (e.g., RTX 3060) and still get a solid 90 FPS with high settings. The […] Read more »